BlockRenderInfo

public class BlockRenderInfo

Holds, manages and provides access to the block/world related state needed by fallback and mesh consumers.

Exception: per-block position offsets are tracked in ChunkRenderInfo so they can be applied together with chunk offsets.

Functions

prepareForBlock
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void prepareForBlock(BlockState blockState, BlockPos blockPos, boolean modelAO)
release
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void release()
setBlockView
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void setBlockView(BlockRenderView blockView)

Properties

blockPos
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public BlockPos blockPos
blockState
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public BlockState blockState
blockView
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public BlockRenderView blockView
random
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public final Random random
randomSupplier
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public final Supplier<RandomrandomSupplier
seed
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public long seed

Inheritors

TerrainBlockRenderInfo
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Sources

jvm source
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