toQuadLists

static Array<List<BakedQuad>> toQuadLists(Mesh mesh)

Converts a mesh into an array of lists of vanilla baked quads.Useful for creating vanilla baked models when required for compatibility.The array indexes correspond to getId with theaddition of NULL_FACE_ID.

Retrieves sprites from the block texture atlas via SpriteFinder.

Sources

jvm source
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