Sprite Finder
public interface SpriteFinder
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Indexes a texture atlas to allow fast lookup of Sprites from baked vertex coordinates. Main use is for Mesh-based models to generate vanilla quads on demand without tracking and retaining the sprites that were baked into the mesh. In other words, this class supplies the sprite parameter for toBakedQuad.
Functions
get
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Inheritors
SpriteFinderImpl
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Sources
jvm source
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