Overworld Biomes
public final class OverworldBiomes
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API that exposes some internals of the minecraft default biome source for the overworld.
Experimental feature, may be removed or changed without further notice.
Functions
addBiomeVariant
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static void addBiomeVariant(RegistryKey<Biome> replaced, RegistryKey<Biome> variant, double chance, Array<OverworldClimate> climates)
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addContinentalBiome
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static void addContinentalBiome(RegistryKey<Biome> biome, OverworldClimate climate, double weight)
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addEdgeBiome
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static void addEdgeBiome(RegistryKey<Biome> parent, RegistryKey<Biome> edge, double weight)
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addHillsBiome
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static void addHillsBiome(RegistryKey<Biome> parent, RegistryKey<Biome> hills, double weight)
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addShoreBiome
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static void addShoreBiome(RegistryKey<Biome> parent, RegistryKey<Biome> shore, double weight)
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setRiverBiome
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static void setRiverBiome(RegistryKey<Biome> parent, RegistryKey<Biome> river)
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Sources
jvm source
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