apply

abstract CompletableFuture<Voidapply(T data, ResourceManager manager, Profiler profiler, Executor executor)

Synchronously apply loaded data to the game state.

Return

A CompletableFuture representing the "data applying" stage.

Parameters

manager

The resource manager used during reloading.

profiler

The profiler which may be used for this stage.

executor

The executor which should be used for this stage.

Sources

jvm source
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