MixinArmorFeatureRenderer

public abstract class MixinArmorFeatureRenderer extends FeatureRenderer

Constructors

MixinArmorFeatureRenderer
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void MixinArmorFeatureRenderer(FeatureRendererContext context)

Functions

getContextModel
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M getContextModel()
getTexture
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Identifier getTexture(T entity)
render
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static void render<T extends LivingEntity>(EntityModel<TcontextModel, EntityModel<Tmodel, Identifier texture, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, float limbAngle, float limbDistance, float age, float headYaw, float headPitch, float tickDelta, float red, float green, float blue)
renderModel
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static void renderModel<T extends LivingEntity>(EntityModel<Tmodel, Identifier texture, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, float red, float green, float blue)