TextureHelper

public class TextureHelper

Handles most texture-baking use cases for model loaders and model libraries via bakeSprite. Also used by the API itself to implement automatic block-breaking models for enhanced models.

Functions

bakeSprite
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static void bakeSprite(MutableQuadView quad, int spriteIndex, Sprite sprite, int bakeFlags)
Bakes textures in the provided vertex data, handling UV locking,rotation, interpolation, etc.

Sources

jvm source
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