to Vanilla
abstract void toVanilla(int spriteIndex, Array<int> target, int targetIndex, boolean isItem)
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Reads baked vertex data and outputs standard baked quadvertex data in the given array and location.
Parameters
spriteIndex
The sprite to be used for the quad.Behavior for values > 0 is currently undefined.
target
Target array for the baked quad data.
targetIndex
Starting position in target array - array must haveat least 28 elements available at this index.
isItem
If true, will output vertex normals. Otherwise will outputlightmaps, per Minecraft vertex formats for baked models.
Sources
jvm source
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