square
QuadEmitter square(Direction nominalFace, float left, float bottom, float right, float top, float depth)
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Helper method to assign vertex coordinates for a square aligned with the given face.Ensures that vertex order is consistent with vanilla convention. (Incorrect order canlead to bad AO lighting unless enhanced lighting logic is available/enabled.)
Square will be parallel to the given face and coplanar with the face (and culled if theface is occluded) if the depth parameter is approximately zero. See CULL_FACE_EPSILON.
All coordinates should be normalized (0-1).
Sources
jvm source
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