pos

abstract QuadEmitter pos(int vertexIndex, float x, float y, float z)

Sets the geometric vertex position for the given vertex,relative to block origin. (0,0,0). Minecraft rendering is designedfor models that fit within a single block space and is recommendedthat coordinates remain in the 0-1 range, with multi-block meshessplit into multiple per-block models.

QuadEmitter pos(int vertexIndex, Vec3f vec)

Same as pos but accepts vector type.