Blend Mode
public enum BlendMode
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Defines how sprite pixels will be blended with the scene.
Entries
TRANSLUCENT
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TRANSLUCENT
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Pixels are blended with the background according to alpha color values.
CUTOUT_MIPPED
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CUTOUT_MIPPED
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Pixels with alpha > 0.
Functions
Properties
blockRenderLayer
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Sources
jvm source
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