AbstractBlockSettingsAccessor

public interface AbstractBlockSettingsAccessor

Functions

getCollidable
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abstract boolean getCollidable()
getDynamicBounds
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abstract boolean getDynamicBounds()
getHardness
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abstract float getHardness()
getIsAir
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abstract boolean getIsAir()
getLuminance
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abstract ToIntFunction<BlockStategetLuminance()
getMapColorProvider
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abstract Function<BlockState, MapColorgetMapColorProvider()
getMaterial
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abstract Material getMaterial()
getOpaque
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abstract boolean getOpaque()
getRandomTicks
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abstract boolean getRandomTicks()
getResistance
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abstract float getResistance()
getSlipperiness
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abstract float getSlipperiness()
getSoundGroup
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abstract BlockSoundGroup getSoundGroup()
getVelocityMultiplier
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abstract float getVelocityMultiplier()
invokeBreakInstantly
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abstract AbstractBlock.Settings invokeBreakInstantly()
invokeDropsNothing
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abstract AbstractBlock.Settings invokeDropsNothing()
invokeSounds
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abstract AbstractBlock.Settings invokeSounds(BlockSoundGroup group)
invokeStrength
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abstract AbstractBlock.Settings invokeStrength(float strength)
invokeTicksRandomly
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abstract AbstractBlock.Settings invokeTicksRandomly()
isToolRequired
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abstract boolean isToolRequired()
setCollidable
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abstract void setCollidable(boolean collidable)
setDynamicBounds
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abstract void setDynamicBounds(boolean dynamicBounds)
setHardness
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abstract void setHardness(float hardness)
setIsAir
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abstract void setIsAir(boolean isAir)
setLootTableId
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abstract void setLootTableId(Identifier lootTableId)
setLuminanceFunction
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abstract void setLuminanceFunction(ToIntFunction<BlockState> luminanceFunction)
setMapColorProvider
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abstract void setMapColorProvider(Function<BlockState, MapColor> mapColorProvider)
setMaterial
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abstract void setMaterial(Material material)
setOpaque
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abstract void setOpaque(boolean opaque)
setRandomTicks
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abstract void setRandomTicks(boolean ticksRandomly)
setResistance
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abstract void setResistance(float resistance)
setToolRequired
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abstract void setToolRequired(boolean toolRequired)

Sources

jvm source
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