ClientPlayNetworkAddon

Constructors

ClientPlayNetworkAddon
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void ClientPlayNetworkAddon(ClientPlayNetworkHandler handler, MinecraftClient client)

Functions

createPacket
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Packet<? extends ObjectcreatePacket(Identifier channelName, PacketByteBuf buf)
Makes a packet for a channel.
getHandler
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@Nullable()
H getHandler(Identifier channel)
getReceivableChannels
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Set<IdentifiergetReceivableChannels()
getSendableChannels
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Set<IdentifiergetSendableChannels()
handle
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boolean handle(CustomPayloadS2CPacket packet)
Handles an incoming packet.
handleDisconnect
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final void handleDisconnect()
lateInit
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void lateInit()
onServerReady
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void onServerReady()
registerChannel
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boolean registerChannel(Identifier channelName, H handler)
sendPacket
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void sendPacket(Packet<? extends Object> packet)
Sends a packet.
abstract void sendPacket(Packet<? extends Object> packet, @Nullable() GenericFutureListener<? extends Future<? extends Object>> callback)
Sends a packet.
void sendPacket(Identifier channel, PacketByteBuf buf)
Sends a packet to a channel.
void sendPacket(Packet<? extends Object> packet, GenericFutureListener<? extends Future<? extends Object>> callback)
Sends a packet.
void sendPacket(Identifier channel, PacketByteBuf buf, @Nullable() GenericFutureListener<? extends Future<? extends Object>> callback)
Sends a packet to a channel.
unregisterChannel
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H unregisterChannel(Identifier channelName)

Sources

jvm source
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