canSend

static boolean canSend(ServerPlayerEntity player, Identifier channelName)

Checks if the connected client declared the ability to receive a packet on a specified channel name.

Return

True if the connected client has declared the ability to receive a packet on the specified channel

Parameters

player

the player

channelName

the channel name

static boolean canSend(ServerPlayNetworkHandler handler, Identifier channelName)

Checks if the connected client declared the ability to receive a packet on a specified channel name.

Return

True if the connected client has declared the ability to receive a packet on the specified channel

Parameters

handler

the network handler

channelName

the channel name