DoubleRuleWidget

public final class DoubleRuleWidget extends EditGameRulesScreen.NamedRuleWidget

Constructors

DoubleRuleWidget
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void DoubleRuleWidget(EditGameRulesScreen gameRuleScreen, Text name, List<OrderedText> description, String ruleName, DoubleRule rule)

Functions

changeFocus
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boolean changeFocus(boolean lookForwards)
charTyped
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boolean charTyped(char chr, int modifiers)
children
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List<? extends Elementchildren()
focusOn
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void focusOn(Element element)
getFocused
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Element getFocused()
hoveredElement
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Optional<ElementhoveredElement(double mouseX, double mouseY)
isDragging
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boolean isDragging()
isMouseOver
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boolean isMouseOver(double mouseX, double mouseY)
keyPressed
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boolean keyPressed(int keyCode, int scanCode, int modifiers)
keyReleased
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boolean keyReleased(int keyCode, int scanCode, int modifiers)
method_37025
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List<? extends Selectablemethod_37025()
mouseClicked
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boolean mouseClicked(double mouseX, double mouseY, int button)
mouseDragged
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boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
mouseMoved
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void mouseMoved(double mouseX, double mouseY)
mouseReleased
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boolean mouseReleased(double mouseX, double mouseY, int button)
mouseScrolled
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boolean mouseScrolled(double mouseX, double mouseY, double amount)
render
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void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
abstract void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
setDragging
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void setDragging(boolean dragging)
setFocused
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void setFocused(Element focused)
setInitialFocus
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void setInitialFocus(Element element)

Sources

jvm source
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