AttackBlockCallback

public interface AttackBlockCallback

Callback for left-clicking ("attacking") a block. Is hooked in before the spectator check, so make sure to check for the player's game mode as well!

Upon return:

  • SUCCESS cancels further processing and, on the client, sends a packet to the server.
  • PASS falls back to further processing.
  • FAIL cancels further processing and does not send a packet to the server.

ATTACK_BLOCK does not let you control the packet sending process yet.

Functions

interact
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abstract ActionResult interact(PlayerEntity player, World world, Hand hand, BlockPos pos, Direction direction)

Sources

jvm source
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