putFluid

void putFluid(Fluid fluid, RenderLayer renderLayer)

Map (or re-map) a fluid state with a render layer. Re-mapping is not recommended but if done, last one in wins.Must be called from client thread prior to world load/rendering. Best practice will be to call from mod's client initializer.

Parameters

fluid

Identifies fluid to be mapped.

renderLayer

Render layer. Should be one of the layers used for terrain rendering.

Sources

jvm source
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