Block Render Layer Map
public interface BlockRenderLayerMap
Content copied to clipboard
Use to associate blocks or fluids with block render layer other than default. Replaces the {@code renderLayer}
property previously on {@code Block}
.
{@code BlockRenderLayer}
controls how sprite pixels for fluids and blocks are blended with the scene. Consult the vanilla {@code BlockRenderLayer}
implementation for examples.
The Fabric Renderer API can be used to control this at a per-quad level at the code via {@code BlendMode}
.
Client-side only.
Functions
Inheritors
BlockRenderLayerMapImpl
Link copied to clipboard
Sources
jvm source
Link copied to clipboard