Block Render Layer Map
public interface BlockRenderLayerMap
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Use to associate blocks or fluids with block render layer other than default. Replaces the {@code renderLayer} property previously on {@code Block}.
{@code BlockRenderLayer} controls how sprite pixels for fluids and blocks are blended with the scene. Consult the vanilla {@code BlockRenderLayer} implementation for examples.
The Fabric Renderer API can be used to control this at a per-quad level at the code via {@code BlendMode}.
Client-side only.
Functions
Inheritors
BlockRenderLayerMapImpl
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Sources
jvm source
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