transform Biome
static int transformBiome(LayerRandomnessSource random, RegistryKey<Biome> existing, OverworldClimate climate)
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Potentially transforms a biome into its variants based on the provided randomness source.
Return
The potentially transformed biome
Parameters
random
The randomness source
existing
The base biome
climate
The climate in which the biome resides, or null to indicate an unknown climate
Sources
jvm source
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